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Not Robot

Not Robot is an indie game studio put together by long time friends dedicated to building high quality gaming experiences. We want to share everything that made us fall in love with gaming in the first place: making players laugh, cry, jump into the air, and scream with glee. Most importantly, everyone at Not Robot is a human, and nobody is being controlled by robots.

Derek picture

Derek

ACTIVITIES: Hurling plastic disc, then chasing it. Riding human powered two wheeled machine. Maintaining life of tiny human offspring.

WEAKNESSES: Propensity to avoid sleep mode. Vulnerable to the Feels. Opened junk food must be fully consumed. Destructible skeleton.

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Ryan picture

Ryan

ACTIVITIES: Writing logical poetry in ‘1’s and ‘0’s. Playing God in multiple concurrent simulations. Endlessly pouring over dramatized footage of other humans. Scaling objects not designed for human ascension.

WEAKNESSES: Direct exposure to rays of nearest star. Disturbed by unmarked rectangles of flattened cellulose pulp. Reacts negatively to humans with painted faces, red noses, and colorful hair.

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Nick picture

Nick

ACTIVITIES: Throwing icosahedron and participation in group hallucinations. Building patchwork board games out of the remnants of other board games and duct tape.

WEAKNESSES: C8H10N4O2 withdrawal. Multicore processor not optimized. High Freezing point.

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Cory picture

Cory

ACTIVITIES: Arranging wavelength spectrums into shaped configurations other humans find “pleasing”. Ingesting poisons for leisure. Playing pretend with cardboard widgets.

WEAKNESSES: Reliant on O2 and H2O. Easily distracted by complexities. Requires calorie intake for continued function.

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Steve picture

Steve

ACTIVITIES: Forceful collisions between a tree-stick and cow-sphere. Tracking trinkets in meat-space via satellite positioning coordinates.

WEAKNESSES: No flotation device properly installed. Sinks.

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Dave picture

Dave

ACTIVITIES: Pressing plastic buttons to achieve change within computer systems. Staring mindlessly at dynamic screen images relayed through high frequency electro-magnetic radiation waves.

WEAKNESSES: Prone to alarm clock malfunction. Need for daily nutrition. Female companion currently in possession of override codes.

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Malous picture

Malous

ACTIVITIES: Culinary Chemistry. Chasing the sun to its termination point. Reformatting belongings into effective storage solutions.

WEAKNESSES: Requires daily hibernation cycle. Adversary to swimming tuxedo-birds.

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Jonathan picture

Jonathan

ACTIVITIES: Converting longitudinal waves into electron patterns. Arranging sound waves into mood alterting formats. Manipulating software to produce intricate noises.

WEAKNESSES: System time out of sync with normal Earth Day/Night cycle. Irregular bootup sequence.

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Derek picture

Derek

BIO: Equal parts family man, startup entrepreneur, hardware engineer, and fitness enthusiast, Derek is at home in pretty much any situation. Always entrepreneurial in spirit, Not Robot is his biggest step of action following that desire. He is interested in exercise, nutrition, computer architecture, hardware design, software engineering, leadership, company building, and obviously: game design and development. Also, if you have fathering tips, please pass them along.

ACTIVITIES: Hurling plastic disc, then chasing it. Riding human powered two wheeled machine. Maintaining life of tiny human offspring.

WEAKNESSES: Propensity to avoid sleep mode. Vulnerable to the Feels. Opened junk food must be fully consumed. Destructible skeleton.

Ryan picture

Ryan

BIO: Ryan is a programmer at his core. Never will you find him happier than when he’s working out some tricky logic or designing interfaces. He loves creating new worlds with code and sharing these creations with others. Bringing people together and entertaining them is his raison d'être.

ACTIVITIES: Writing logical poetry in ‘1’s and ‘0’s. Playing God in multiple concurrent simulations. Endlessly pouring over dramatized footage of other humans. Scaling objects not designed for human ascension.

WEAKNESSES: Direct exposure to rays of nearest star. Disturbed by unmarked rectangles of flattened cellulose pulp. Reacts negatively to humans with painted faces, red noses, and colorful hair.

Nick picture

Nick

BIO: Nick is what happens when a brain can’t decide if it wants to be a creative or logical. Pulling him every direction, he is the hybrid of both. With equal interests in following steadfast rules while at the same time subscribing to gut feel, he is a walking contradiction. But this weird combination works perfectly in a game design role where he designs via passion, but supports via logic.

ACTIVITIES: Throwing icosahedron and participation in group hallucinations. Building patchwork board games out of the remnants of other board games and duct tape.

WEAKNESSES: C8H10N4O2 withdrawal. Multicore processor not optimized. High Freezing point.

Cory picture

Cory

BIO: Cory has been playing games since before he can remember, and he’s super excited to be in a position to create those memories for the next generation. He has been enjoying the journey so far, and is stoked to be working alongside his friends on the team. Typically you’ll find him designing or creating artwork, brewing beer, relaxing with friends, or playing games.

ACTIVITIES: Arranging wavelength spectrums into shaped configurations other humans find “pleasing”. Ingesting poisons for leisure. Playing pretend with cardboard widgets.

WEAKNESSES: Reliant on O2 and H2O. Easily distracted by complexities. Requires calorie intake for continued function.

Steve picture

Steve

BIO: Steve has been obsessed with video games ever since he was old enough to hold a controller. He enjoys the gaming medium because it lets player imaginations run wild and provides interactive playgrounds where anything is possible. He enjoys games with strong narratives, and has a soft spot for the 16-bit generation. Although Steve likes to do a bit of everything, he feels most strongly about his role as an artist. When not sitting behind a computer screen, Steve also enjoys tossing Frisbees, playing baseball, and going Geocaching.

ACTIVITIES: Forceful collisions between a tree-stick and cow-sphere. Tracking trinkets in meat-space via satellite positioning coordinates.

WEAKNESSES: No flotation device properly installed. Sinks.

Dave picture

Dave

BIO: David lives in Sacramento, CA with his fiancee Danielle and their dog and cat. When he isn't sitting at a computer for work or !Robot, he can be found walking the dog, going outside for a hike, or watching TV. He enjoys playing with computers and has created many little programs over the years in his spare time. He has always liked video games. When he was 11 he bought his very own N64 with money earned from investing in SEGA just before the Dreamcast was launched in North America.

ACTIVITIES: Pressing plastic buttons to achieve change within computer systems. Staring mindlessly at dynamic screen images relayed through high frequency electro-magnetic radiation waves.

WEAKNESSES: Prone to alarm clock malfunction. Need for daily nutrition. Female companion currently in possession of override codes.

Malous picture

Malous

BIO: Although not an avid gamer herself, Malous has a passion for expanding her knowledge into new domains. She is looking forward to her adventure into the gaming scene while helping others chase their dreams. When she’s not working or reading about new things, you can find her spending time with friends, playing guitar, or trying to create the perfect, elusive macaron.

ACTIVITIES: Culinary Chemistry. Chasing the sun to its termination point. Reformatting belongings into effective storage solutions.

WEAKNESSES: Requires daily hibernation cycle. Adversary to swimming tuxedo-birds.

Jonathan picture

Jonathan

BIO: Jonathan was born in Germany and from his early childhood always had a big love for music and sound, recording a bunch of noise on his 2 track tape recorder. That developed into playing in bands with friends and now he is studying MediaMusic with a focus on music and Sound Design for Video Games in the Netherlands.

ACTIVITIES: Converting longitudinal waves into electron patterns. Arranging sound waves into mood alterting formats. Manipulating software to produce intricate noises.

WEAKNESSES: System time out of sync with normal Earth Day/Night cycle. Irregular bootup sequence.